
rar containing both "texmod.bat" and "Texmod.exe" for ME2.Ģ. Simple.Īlternately, you can use a batch-file to automate the renaming process when launching through Origin.ġ. \Mass Effect 2\Binaries\ME2Game.exe") and select them. \Mass Effect\Binaries\MassEffect.exe" and ". Depending on which game you want to launch and which Client you own them on, the technique for loading an exe correctly and launching with Texmod differs.įor the Origin / boxed copy of ME1 and ME2 you can launch "texmod.exe" and manually browse to the target application exe file ( ". exe properly ("Target Application" box in the top left corner).

How to launch Mass Effect (1/2/3) with Texmodīefore you can use Texmod, you'll have to load the target application.

Loading in or creating a tpf that contains them will not return an error, it will simply not display these textures when loaded in-game. While Texmod supports most all file formats used in the ME Series, it can't extract nor load the ATI2N / 3DC / BC5 format that is used for normal maps in both ME1 and ME2. Create a package by selecting a definition file (.log) and entering your name and a comment.

You can also use this mode to test textures as you are creating them, without having to build a. You can browse through all loaded textures of the application and save the selected one in the output folder. Choose between several options and start in logging mode.

This modding method allows you to temporarily replace any texture in your application without the need to use an application specific modding tool or replacing any files in your application's installation. In order to share and distribute texture modifications, packages can be created which are compressed to prevent further modification. Texmod is a utility to browse, extract, save and modify textures in Direct3D 9 applications.
